Resume
Wouter Bron
Digital Product and UX Designer, leading design teams to create
innovative products across various industries, including crypto,
finance, supply chain, telecommunication, hospitality, and
entertainment.
My approach prioritizes end-to-end user experience solutions that
balance user needs and business goals. I have overseen multiple
successful product launches from ideation to launch, leveraging my
skills in product management.
With a focus on collaboration, I have established more iterative and
collaborative processes across the full product development cycle,
resulting in high-quality digital products that meet user needs and
business objectives.
Work
Product Designer, Binance
Oct 2019 - present
Binance is a cryptocurrency exchange that provides a platform for
trading various cryptocurrencies. As of January 2018, Binance is the
largest cryptocurrency exchange in the world in terms of trading volume.
Key Results
-
Increased and maintained the conversion rate of
Visitor to Trade by user journey
optimization, incuding registration, KYC, deposit and first trade.
Doubled the conversion rate of Visitor to Trade
-
Initiated projects to improve usability and satisfy user needs of
Binance's key product offering, including Homepage, Markets, Wallet
management (deposit and withdraw), Dashboard, Account management,
Portfolio management (PnL), KYC, DeFi, Convert, Referral and many
more.
NPS: 8.6, CSAT: 4.2/5
-
Globalized Binance from 1 global site to 20+ localized sites,
increased Binance's global presence.
95% user satisfaction, strong local manager support
-
Led the design team in creating a new Web3 DeFi wallet for Binance,
resulting in a successful launch and positive user feedback.
Set the standard for Web3 DeFi wallets in the industry and helped
Binance establish a strong presence in the Web3 space
-
Launched and implemented Design Systems for iOS, Android, web (RWD),
and desktop clients (Electron).
100% design consistency and simpler implementation across
platforms
-
Winner
iF Design Award
2022
Responsibilities
-
Partnering with Business, Product, Marketing, Development, QA,
Content, and Compliance teams to grow Binance together and reach
all-time high user volume and trading volume.
- Managing team of 12 FTE.
UX Designer, Accenture Interactive (Accenture Digital)
July 2013 - July 2019 (6 years), China
Accenture Digital is one of the largest end-to-end providers of digital
transformation capabilities in the world. We bring digital capabilities
to our clients that deliver transformation @speed and @scale.
Key Projects
-
Team UX designer for a virtual bank’s business, designing the product
& service strategy, and guiding the product teams in defining,
refining and finalizing product design (including both business and
UI/UX) using an agile development mindset and approach
-
Lead UX designer, responsible for project planning, design, building
and implementation direction of a cohesive, achievable, future-focused
foundation for the online sales channels of global dairy nutrition
company
(66 customers in 13 countries)
-
Co-Lead the complete UX Design for Desktop and Mobile for a Project
Management SaaS for the leading global information and communications
technology (ICT) solutions provider
(Improving overall user experience and efficiency. Experienced
daily by 10.000+ users and used by 1.000+ projects)
-
UX / UI Design of the next generation Integrated Service Delivery
platform for the leading global information and communications
technology (ICT) solutions provider
(71.64% efficiency increase, average project delivery from 134 to
38 days)
-
E-commerce UX / UI Design for the largest international health and
beauty retailer in Asia and Europe
(69% Growth in Online Health & Beauty Sales in Asia)
-
Ideate, create and present proof-of-concept prototypes for various
Business Development projects
Responsibilities
-
Partnered with leaders in Product Management, Strategy, and
Development to establish more iterative and collaborative processes
across the full product development cycle
-
Managed product roadmap to align with business needs and associated
growth goals
-
Gathered and interpreted stakeholder feedback to shape design
solutions that met both business and consumer needs
-
Developed team members to reach their full potential, understand their
goals and needs, provided advice, feedback and training
-
Continued to design on a daily basis, creating wireframes, prototypes,
user flows, process flows and design specifications
Interaction Designer, Tang
March 2013 - May 2013 (3 months), Shanghai China
TANG Consulting (Innovation for China) is committed to bringing
innovative experience to China users and growing with China user
experience industry.
Key Project
-
Redefining website design in the hotel industry through User
Experience insights for
IHG China
(3-fold increase in online bookings than two years before)
Responsibilities
- Interaction Design and Usability Testing
- Customer Experience Journey
- Collaborating with the business team and development team
Interaction Designer, Happy Elements
January 2011 - November 2012 (2 years), Beijing China
Happy Elements is a leading interactive entertainment company in Asia
and is committed to creating happiness for users worldwide.
Key Project
Responsibilities
- Managing Visual Designers and Developers
-
Creating detailed UI specifications for all the game features to match
the users' expectations
-
Using wireframes, flow diagrams and storytelling to help the team
understand the designs and assist them during implementation
- User testing of completed features
Usability Specialist, MicroUsability
January 2010 - August 2010 (8 months), Singapore
MicroUsability provides high-quality global user experience & usability
research and consulting services to achieve end-user satisfaction.
Key Project
- Helping Sony recapture a leading position in smartphone design
Responsibilities
-
Led two Mobile Phone ethnographic studies of 12 users for 1 month in
Singapore and Hong Kong
- Led 12 Out of the Box Observation sessions and User Interviews
- Led two focus group sessions
-
Data analysis and reporting. Worked together with two remote
researchers who conducted the
same project in the UK and
Greece
at the same time
Skills
User Experience
Design Thinking, Interaction Design, Wireframing, Prototyping, UI
Specifications, Flow diagrams, Storyboards, Scenarios, Information
Architecture and Persona development.
Usability testing (Lab & Remote), Ethnographic study, User Research,
Requirements Gathering, Focus groups, Heuristic Evaluation and User
Recruitment.
Technical
Utilize industry design standards and best practices. Understand the
technical limitations and feasibility of my decisions and have the
expertise to communicate my ideas with engineers for final
implementation.
Full knowledge of design and prototyping tools: Figma, Sketch, HTML5, CSS3, JavaScript, Swift, Git,
Responsive Design, cross-browser compatibility.
Project Management
Agile / SCRUM methodologies, Ability to manage cross-functional teams
including engineering, product management, designers, and researchers.
Personal
Strong analytical and research skills, strong influencing, negotiation
and communication skills (written, verbal, presentation), strong
organizational and time management skills. I take ownership and
responsibility of my work, respond professionally to feedback and
address problems effectively and efficiently. I'm professional,
flexible, passionate, curious, enthusiastic, smart, collaborative and
hands-on (read handsome).
Languages
English, Chinese, Dutch.
Education
Utrecht University of Applied Sciences
2006 - 2010 (4 years), Graduated June 2010, The Netherlands
HU University of Applied Sciences Utrecht provides education for
students and professionals. Currently, around 35,000 students, spread
over 22 locations in Utrecht en Amersfoort, attend our programmes and
courses.
Degree
- Bachelor of Engineering, Media Technology
- Specialization, Human Computer Interaction
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